Search Here
Additional Resources
Python Scripting On Vimeo

Started new channel 'Python Scripting'on Vimeo exclusively for Python Lovers. Those who are interested to learn Python, Just join this channel and have fun & nJoy.

Goodies for Animators
Blog Index
The journal that this archive was targeting has been deleted. Please update your configuration.

Resources / Free Downloads > 1. Maya Scripts

  • File

    asNode v1.5

    Purpose: ---------- This node will help to apply on any maya node and then start using following methods: ['addAttrDivider', 'addChild', 'addPrefix', 'addSuffix', 'applyCtrlColor', 'asObj', 'attr', 'capitalize', 'center', 'centerPivot', 'child', 'connectAttr', 'connectionInfo', 'connections', 'constrainTo', 'contains', etc]
    by Registered CommenterSubbu Addanki on Sep 14, 2014
  • File

    as_AnimArcEditor v1.5

    Purpose of Script: Animator can edit animation in 3d view by creating the arc in the same path of animated control & update the animation later by adjusting that arc. Right now, It works only on Maya 2014 Animated control's translation & rotation attributes should be unlocked. Watch tutorial here : --> Tutorials --> Maya Python --> ANIMATION : ARC TRACKER & EDITOR (TUTORIAL) It supports Maya 2015, 2014 & 2011
    by Registered CommenterSubbu Addanki on Oct 25, 2014
  • File

    as_CaseStudy : v0.9

    Case Study : A node analyser for Maya 2012. Suppose you downloaded a scene file with curtain simulation. To study any node like 'nucluesCurtain'(nCloth node) used for curtain simulation in a file, Create one more nucleus node with name 'nucleusDefault' for some 'pPlane1'. Enter these details in window and run the script and see the results in script editor
    by Registered CommenterSubbu Addanki on Apr 21, 2012
  • File

    as_DefaultNames : v1.5

    Run the script and find default names in your scene. So that you can rename them. Its a pipeline tool. With this, one can make sure that all nodes in his scene are properly named.
    by Registered CommenterSubbu Addanki on Apr 15, 2012
  • File

    as_EasyRig : v1.2

    Refer to my blog for documentation Now its working only on Maya 2009. Watch tutorial here : --> Tutorials --> Maya Python --> AS_EASYRIG_V1.2.0 : AUTO BIPED RIGGING (TUTORIAL).
    by Registered CommenterSubbu Addanki on Mar 8, 2012
  • File

    as_MultiConstrain : v1.0

    Use this script to apply multiple constraints on driven objects from driver object at a time. Currently it works on Maya 2012 only. Watch tutorial here : --> Tutorials --> Maya Python --> SKIN CONTROLS AND MULTI CONSTRAINTS (TUTORIAL)
    by Registered CommenterSubbu Addanki on Apr 4, 2012
  • File


    Purpose: -------- It is compiled only for Maya 2014 as_SmoothNearest is the advance feature of Hyper Skinning System. Its a magic tool in hyper skinning system . The more you use it, The more you will become smarter .. Installation: ------------- Copy 'as_SmoothNearestMain.pyc' to the following location: C:\Documents and Settings\User\My Documents\maya\2014\scripts as_SmoothNearest Commands: (Save it as a button) ------------------------------------------------ from as_SmoothNearestMain import * def as_SmoothNearest(): SmoothNearest.as_SmoothNearest() as_SmoothNearest() Testing: -------- Run the above code from python tab in script editor Select any pointed skinned vertex, Run above commands Use this command from shelf button only. And then just use short key 'g' again and again and See the magic..
    by Registered CommenterSubbu Addanki on Oct 20, 2014