as_HyperSkin : An Automated Advance Hyper Skinning System
My dream for the past 2 years has come true.
Finally, Scripting has proven it's potential in Skinning also.
My ambition is to develop one script to handle all skinning tasks in all rigs.
Now we are seeing here :)
ADVANCE HYPER SKINNING SYSTEM (Available Now) -Skin your character in 15 - 20 min.
(For Details Contact : subbu.add@gmail.com or Contact )
Note: Tested on MANY PRODUCTION CHARACTERS & Got BEST RESULTS
-Subbu Addanki
as_HyperSkin (Advanced) : Features
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1. Disc & Volume Based Hyper Skinning System (Easy to Editable Discs)
2. New Attrs : BlendMethod & BlendValue (Customize Your Each Joint Skin)
3. Volume Preservation At All Areas Including Shoulders & Hips
4. Works On Any Rig (Biped, Bird, Quad, Snakes etc.)
5. Reduces Most Of The Skinning Process
6. Works On Selected Vertices
7. Hyper Smooth - Automated Smooth Process
8. Auto Creation of 'Advanced Discs' & Their Usage.
9. Generates Skinning From Scratch..
10. Tight Integration With Auto Rigs (as_EasyBird, as_EasyRig, as_EasyQuad etc.)
11. Works on Non-Manifold Geometries also
12. Disposable Discs after usage, So No Extra burden to the Rig..
Watch Other Hyper Skin Videos:
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1. Hyper Skinning System -v1.0
2. Hyper Skinning System -v0.4
3. Skinning Transfer
4. Snake Rigging Tool Kit
as_HyperSkin
It Automates Skinning Process In Maya by combination of Art & Technic
Features
- Volume Preservation At Shoulders & Hips
- Reduces Most Of The Skinning Time
- Works On All Rigs (Biped, Bird, Quadruped etc.)
- Works On All Selected Vertices
- Resume Default Skinning On Selected Vertices At Any Time
- Start Hyper Skinning From Default Skin At Any Time
- Hyper Smooth - Automated Smooth Process
- Auto Creation of 'Geo Centric Meshes' and their usage.
- Tight Integration With Auto Rigs (as_EasyRig, as_EasyBird, as_EasyInsect & as_EasyQuad etc.)
- Works Based On Bones But Not Joints
Work In Progress
- Skin Correction Tool for various poses
- Special Tools to get better feel at elbow & Knee areas
- Addition of Skin Transfer to HSS.
- Hyper Skinning On Quadruped
Python Scripting : Auto Bird Rigging
Auto Bird Rigging In Maya -By Subbu Addanki from Subbu Addanki on Vimeo.
Modular Rigging System: Auto Bird Rigging
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Bird Rig Automation With Python Scripting Using Curves for joint locations.
This 'Module Rigging Package' involves 6 individual scripts as detailed below:
1. eRig ( Maya Module ) :
--> Helps to reduce typing of coding up to 60% for main scripts like as_EasyBird
--> It consists 50 attrs like snapTo_Vtx, createCurv etc. It is module for maya programming.
-->You can watch one of the many functions of 'eRig' here: eRig_UnfreezeRotation
http://vimeo.com/17479684
2. eCtrl ( Maya Module ) -- It creates 50 different controls for any auto rig
3. as_EasyBird -- Its for main auto rigging of bird
4. as_WingFeather -- It rigs feathers so intelligently.
5. as_AutoAnim -- Creates various options from one fly cycle
6. as_MirrorBirdAnim -- It mirrors one side anim to another side
7. as_HyperSkin -- Watch here : Auto Skinning On Bird
Auto Bird Rigging in Hai Haiga Movie
as_EasyBird (Part 01): Analysis On Bird Wings & Feathers
as_EasyBird (Part 02): Bird Setup Guide